LIGHT
7Elemental HERO Neos
Archetype:
Elemental HERO
ATK:
2500
DEF:
2000
View:
13628
''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''
Elemental HERO Neos — Power Evaluation
Final Score: 58 ± 6 · Confidence: Medium
- Intrinsic: 54 · Deck: 60 · Meta: provisional
- Primary role: Material body / Normal · Secondary: Combo enabler
Why it scores here
Neos converts into value mainly as a clean Level 7 LIGHT Warrior body that feeds Elemental HERO Contact Fusion and the Polymerization, Miracle Fusion and Stratos package, which the deck evidence shows in 400 of 400 sampled decks. Its score is held down by the fact that it has no effect of its own in the evidence: no interaction, no card advantage, and only 1 of 17 recorded boards where it acts as a starter. The 2500 ATK and the 96% partner rate do not earn points by themselves; they only confirm that the card is a reliable, cheap and consistently played line piece.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | It is a single-copy Normal with no searcher listed, so it is live when drawn but depends on the draw, with 1 of 17 boards as starter and 1 as end-hand (observed). |
| Combo & Conversion | 55 | The average board power is 38.9 with the best example at 100, but the card is an early body rather than a finisher and no combo lists it as payoff (observed). |
| Resource Economy | 40 | No recorded refuel, draw or searching, and the only net-advantage figure comes from boards where other cards generate it (observed). |
| Effect & Interaction | 10 | The description has no negation, removal or hand-trap clause, so the card provides no opponent interaction (verified). |
| Material Utility | 55 | Level 7 LIGHT Warrior Normal is a generic fusion and contact-fusion body, but material role is 0 in the combo evidence so the material role is inferred from text (inferred). |
| Resilience & Flexibility | 40 | A plain Normal monster with no protection or recursion is vulnerable to a single monster removal, though it appears across 25 archetypes (inferred). |
| Deck-Building Efficiency | 75 | Typically one copy per deck, no garnet or lock, and it is a staple in the Heroic homes that run it (observed). |
Calculation
Weight profile: 0.7 Material body/Normal + 0.3 Combo enabler. Intrinsic ≈ 54, Deck ≈ 60, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Clean Level 7 LIGHT Warrior body for Contact Fusion lines
- Near free-roll with one copy per deck and no garnet or lock
- Consistently present with the core Polymerization and Stratos partners
- Portable across 25 archetype homes
Weaknesses
- No effect of its own, so no interaction or card advantage
- Plain Normal monster exposed to single removal
- Starter role is thin in recorded boards (1 of 17)
Counters / choke points
- Monster removal or banish effects on the body
- Opponent Normal-monster-targeting disruption before the fusion
Best use
Fusion and Contact Fusion material body. Decks: Heroic (820), Heroic (1144), Yubel, Kuriboh. Suggested copies: 1.
Evidence & gaps
- Verified: Normal Monster, LIGHT, Warrior, Level 7, ATK 2500, DEF 2000; Description refers to a Contact Fusion with a Neo-Spacian; No effect other than the Contact Fusion clause in the description
- Observed: Present in 400 of 400 sampled decks, typically 1 copy; Top partners at 83 to 96 percent co-occurrence; 17 combo appearances, 1 as starter, 1 in end hand, 0 as material; Average board power index 38.9
- Inferred: Material utility from Level 7 LIGHT Warrior Normal body; Vulnerability to single monster removal
- Data gaps: No banlist token, so 3 copies assumed material role is 0 in combo evidence, so the material role rests on text Only 17 combos, so the combo signal is thin No rulings or dated metagame sample






